

Once you have entered sanatorium with Mike, go into the large, dilapidated room after the entrance area. This clue is located on a small table in the entrance hall of the sanatorium, which you can find with Mike. Grab cool decorations on the hood!Īfter crossing with Mike and Jessica the second bridge in the forest and the road still follows a few steps, you come to an old, small doorless hut by the wayside. Malt, the magnum opus on!Ĭosmetic upgrade. Fit the chassis of the car to your liking.Ĭosmetic upgrade. Increase this value, thus Chum Bucket repairing the car more quickly if he gets out.Ĭosmetic upgrade. Side-mounted flamethrower roast everything you get too close.
The harpoon impales her enemies, Tear components of enemy vehicles and opens the gates of fortresses.Ī mounted detonator transforms the harpoon into a kind of rocket launcher. With the built-in sniper rifle can accurately off their enemies from a distance. Grab a few extra spikes on your car so no crazy psychos jump on and put bombs! Optimal to enemies to ram into nirvana!Įquip your hubcaps with blades and spines and torn your enemies in passing. On the wrong terrain specialized tires suck each - not much.Īn additional speed boost. Get your absolutely soon the V8 engine!īetter tires make your vehicle more maneuverable, but consider that you either invest in off-road or road tires even harder on each other's territory.

More horsepower means more power, and thus more speed. You will slow down and the car can be steered worse. There is probably improvements but unless I missed something obvious thats what I'll be doing.A thick grille increases damage to his havoc.Įxtra weight, which influences your speed and control. This is the order that I found to be most efficient. I don't stop in past era to do the pirate base, I instead hop straight to present to both give cid the ship and stop by Genova for Dalkins medallion.ģ: Then, go back to the future, go to Magi era, do the anomaly, then stop in the grove before heading back to the future.Ĥ: After exiting magi era, I do the Wikings "Real quick" (screw bejewled)ĥ: After Wikings, I go to the past, get the tinder profile, go trigger the slyph tear to appear, then go get the flag and teleport to the present.Ħ: Once back in the present, you can go do the beat em up, go get the slyph tear on the way to Demonia and then magilith back to the past at Demoniaħ: Finally, Do the Tactics stuff, go do the forest, then finsh the game. Is there anything to change around in these to be more efficient?ġ: You have to talk to cid in the present first, but you can talk to him on the way to Giros lab, which is where I am doing it currently.Ģ: From there, I also stop in Genova to buy your house. Go to the present, meet the sylph, go to town and get dalkin's badge, go back and complete sylph forest.ĥ: warp twice back to the past and re-conquer demonia. Learn about Fina's heritage and go visit her grandfather. Talk to dalkin (test: can you get the medal from the present before this? if so, leave this for all at once) Then, go to the sylphs. This seems like a good time to but dalkin's house in the future, tooĤ: Go to the past. Anyway, get magus, do pirate roberts and the pirate base first, you don't need and in fact can't use airship for this (have to sail in).Ģ: you're already in the present, so give Cid that broken ship, (assuming you can get it early, otherwise you have to loop around through time again) then jump to the future for going to the magi era, do the anomoly and get the airship.ģ: You are in the future, so go do frozen isle and the wikings, since that requires no extra stuff to complete. If you can, get it before even getting magus back. Regarding routing the Magi key pieces, from the disaster on.ġ: I need to test if you can pick up the broken airship from the pyramid immediately after the disaster, f you have to talk to Cid in the present first.
